
Enter the button jar.
We now keep a glass jar & a bucket of buttons on the console near the front door (I can't take credit for this idea. I saw it somewhere a while ago but can't for the life of me remember where). Every time Dash does something worth rewarding (gets dressed without a fuss, eats all his veggies, helps clean up after himself, shares with his friends) he gets to choose a button from the bucket and drop it into the jar. Once he has ten buttons in the jar he gets to trade them in for a reward (probably a toy, but it could be anything).
But as the button jar giveth, so does it taketh away. Every tantrum or insolent act results in the removal of a button from the jar.
It's slow going.
1 comment:
I think he actually owes us 3 buttons....
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